Cinema 4D R18 - Top 5 New Features

One of the most exciting times of the year for working in the 3D graphics industry is the release of new software and getting to play around with all of the new features. With the update to Cinema 4D R18, there are a ton of fun new features to dive into, including a massive amount of MoGraph updates, the new Voronoi Fracture, the Thinfilm ShaderInverted Ambient OcclusionParallax Bump Mapping, and more! Check out the video above to get a quick rundown of some of the top new features, and be sure to get a deeper look at each new feature in the additional R18 articles below.

The new Thinfilm Shader applied to a cloner inside a MetaBall Object

The new Honeycomb Array Cloner applied to 3D objects textured with a Variation Shader

The Voronoi Fracture applied to 3D skulls, with a ThinFilm Shader added to a Reflectance material

The new Push-Apart Effector applied to 3D text in a Voronoi Fracture, rendered using Substance Materials


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Take a look at 360° Environment Maps Pro for Cinema 4D & Cinema 4D Lite to quickly and easily add lighting and rendering options to your scene. You can also save over 25% on bundle packs!

To take a deeper look at new features in Cinema 4D R18, be sure to check out some of these additional articles focusing on other updates and new features for R18:

• Top 5 MoGraph updates and new Effectors for R18
• Voronoi Fracture, a New MoGraph Feature
• Inverted Ambient Occlusion
• Working with the new Thinfilm Shader
• How to use the new Parallax Bump Map Feature
• Using the new Shadow Catcher for 3D Compositing
• Working with the new Substance Materials Workflow

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